Interactive Computer Graphics
Flight Simulator
Version 2.0, shown below, implements Perlin-Noise-Generated Terrain. Refresh to get a new terrain!
Version 1.0, not shown, implemented a diamond-square terrain generation algorithm.
Use the arrow keys to control the roll and pitch of the aircraft, and the +/- keys to control the speed. You can toggle the display of fog and reset the position of the aircraft with the onscreen buttons. Move the mouse cursor over the page to set the speed to the value of the slider, which defaults to 0.
Position: <0.0, 0.0, 0.0 . . . [initial value]>
Look-At:
[initial values]Speed: 1.0000 . . . [initial value]
[ - ] Key disabled.
[ + ] Key disabled.
Roll: 0.0000 . . . [initial value]
[ ◄ ] Key inactive.
[ ► ] Key inactive.
Pitch: 0.0000 . . . [initial value]
[ ▲ ] Key inactive.
[ ▼ ] Key inactive.
Yaw: 0.0000 . . . [initial value]
[ < ] Key inactive.
[ > ] Key inactive.

