Teapot: WebGL Cube Mapped Reflections
Shader Programming
Teapot World
Teapot Rendering Mode
Controls
Camera
(0.0°, 0.0°, 0.0° - default)
A
D
Teapot
(0.0°, 0.0°, 0.0° - default)
▲
◀
▼
▶
Use the arrow keys to rotate the teapot, and use the A and D keys to orbit the teapot. Press 0 to reset the teapot orientation, and o to reset the camera (world) orientation.